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Sep 26 2008

Mercenaries 2: A Poor Man’s GTA, Albeit With Larger Weapons

Published by slayed35440 at 11:46 pm under PS3, xbox 360 Edit This

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First off, I really need a subscription to Gamefly at this point, because it took forever for me to get a copy of Mercenaries 2: World In Flames.  Second, I wish I hadn’t been so hyped to play it, nor put out as much effort to get a copy to play.

Mercenaries 2 is just plain bad.  Much like the first effort the gunplay is just not polished enough.  The explosions don’t look as explosive as one would like from PS3/Xbox 360 quality graphics.  And the vehicle control is just laughable, with slow unresponsive unrealistic reactions to terrain and obstacles, and trying to turn.

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Sure the graphics overall aren’t half bad, but the game just lacks that little bit of polish needed to become a valued gaming experience.  Instead we get an incomplete game that’s only gimmick is  being portrayed as a GTA clone with military weapons.   Which is exactly what you’ll get here, a game that is leeching off GTA’s open world standard, to give you a sub-par product for you to waste your money in confusion.

Maybe I’m just not a Mercenaries fan, but I like my games a little more polished before they hit store shelves, I understand not every game can have the precision aiming of a Halo or Call of Duty 4, but how about putting the ability to put the reticule on target fairly often.

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