Oct 04 2008
Jillian Michaels Wii Game, Why?

Okay, so I understand having Wii Fit, and how cool the balance board is for calculating weight, body fat, and all that good stuff. Bud now I don’t understand the celebrity knockoffs like Jillian Michaels: Fitness Ultimatum 2009. Why not just go exercise if you’re a fan of the Biggest Loser, or Jillian Michaels. She already has an exercise program that likely is more effective than walking on the Wii’s balance board, so why pay your hard earned money for the same diet and exercise info you already know, and a workout that probably isn’t going to lose you as much weight as you would want?

And what’s with the 2009? Is this going to be like sport games based on actual leagues, like Madden and FIFA, is there going to be a new Jillian Michaels exercise game every year now? Is the Wii’s desperate search for new marketable software really going that badly? No new Zelda or Mario announcements at E3, but Jillian Michaels: Fitness Ultimatum 2009 is being added to the growing pile of crap that you already didn’t want to play, while your Wii waits dusty and unused in some far off cabinet until the day a good Wii game comes out?

But maybe I’m just not the Wii’s target audience. Perhaps waving a remote around while a horribly unattractively animated avatar climbs on some monkey bars, all the while trying to convince me that waving a controller is as much exercise as what my avatar is doing, just isn’t for me?

But then I also don’t understand the professional eating games, or Star Wars: Clone Wars, or Wii Sports, etc. I understand the ‘fun’ image Nintendo is attempting to bring about to a wider audience with the Wii, but I don’t understand scrapping your iconic licenses, or forgetting that good software is more important to sell party focused games. So until Nintendo gets on the ball with their software, I’ll stick with Halo 3 for gatherings. That’s just as much exercise as any fabricated Nintendo exercise game will bring you.








