Dec 28 2008
Mirror’s Edge, The Finest FPS Of 2008

As far as great games are considered, Mirror’s Edge has been one of the most unique and entertaining of the last few years. Making it by far one of the best titles of 2008. I love this game. Few things feel as cool in the videogame world, as jumping from building to building, balancing on a narrow pipe as you dodge gunshots, or sliding/jumping into the nearest foe to disarm them. Not to mention wall running and an unprecedented amount of control for an FPS game.

Mirror’s Edge broke through barriers in ways I never though possible, having played an earlier attempt at the concept with Breakdown I never though this sort of game would be possible. While Breakdown was cool for it’s introduction of full fledged melee combat in the first person view, sometimes the ‘shaky camera’ effect felt nauseous and way too distracting from what was actually going on. But Mirror’s Edge learned from it’s predecessor and evolved into the most realistic feeling FPS experience available.

And that’s not even mentioning the plot, which is also very worth mentioning. I was so engaged going from mission to mission that I had to conquer the game within the first few days of my purchase, and I’m still endlessly entertained by the time trial modes that have managed to well more than continue my interest for running through a level as fast as possible.

Mirror’s Edge is awesome, and if you’re a gamer that doesn’t own this game, then I’m sorry for you, because you’ve missed one of the best experiences your console could have given you in 2008.








