Jul 29 2009
Space Invaders Reimagined For iPhone
I really don’t like the iPhone “classics” releases that have been going on lately, mostly because of design and price. The latest of which, Space Invaders, is real disappointment, considering the price point of $4.99 for a game you’ve played to death. But oh, this is the revamped Space Invaders, like you’ve never seen it before, where it’s the same game but with crazy colors and music and touch control. Not to mention new enemy types that are exact clones of the zillion Space Invaders game clones that have been played to death.
But with that price tag you do get the ability to pick your favorite music and play to that, opposed to the game included in Space Invaders.
But I don’t know, I feel completely uninterested, when you have a $4.99 price tag for something that’s just been done to death, I just don’t think that’s right. Especially when the game doesn’t really introduce anything new. And I’m really getting tired of there being so many classic games available for iPhone with obnoxious price tags. Like $9.99 for Wolfenstein, or $4.99 for Sonic The Hedgehog. I would love to have mobile Sonic, but I’m not going to pay 5 for a game that took zero development effort, and that I’ve played through more times than I can count.

All of these are $1 efforts max, and I’d appreciate if Apple stopped overcharging. But then Apple is known for charging too much for practically everything, so I guess some things will never change.








