Aug 31 2009
Dragon Age Origins Features 120+ Hours Of Gameplay

In a world where a long gaming experience has become any game that lasts longer than 10 hours, I’m happy that BioWare has announced Dragon Age: Origins will feature 120+ hours of gameplay. Nice to see that a single player RPG can still pack a huge amount of content punch. I’m absolutely ecstatic to have another great RPG that offers a ton of new gameplay features, after listlessly looking for something to fill the void after finally completing my 100+ hour game of Elder Scrolls IV: Oblivion.

Even my personal Xbox favorite, Mass Effect seemed a little short for the RPG genre, with a storyline that can be easily completed in less than 20 hours. Too often now publishers go for the quick shot of gameplay, producing something that will entertain you for a few nights, but will then leave you hanging when the game ends all too soon. Most recently I remember my disappointment with Star Wars: The Force Unleashed, which was ridiculously short, even by today’s standards.
I want my money’s worth out of a game, especially an RPG. That means a long and rich story driven experience. Not endless cheesy dungeons, where my only encouragement is looking for random item drops that I can equip onto my character. I want events that matter, and to feel accomplished for having completed a game, not disappointed at how short the experience was.
I’m thinking Fable I & II when I’m talking about disappointingly short RPG’s. Both games were great, with Fable being the far more entertaining experience of the two, but hopefully III will really give us a complete experience. I just feel like Molyneux throws too many distractions at you, not really giving you a complete RPG experience, but fooling you into thinking you got one.
Oh, and btw, adding the ability to play through a game more than once, using your same leveled up character, does not qualify as extending the gameplay experience to me. So I’m happy to see BioWare offering something of value, in a disappointingly crowded environment of very short games.





















